FIA - European Truck Racing Championship

 

Release: July 2019

Studio: N-Racing

Platforms: PS4 | Xbox One | Switch | PC

Time spent on project: 1,5 years

Engine and tools: Proprietary

Summary Of Contributions

  • Assisting with porting the proprietary engine to the Nintendo Switch. I added the Switch as a build target to the in-house project generation tool and started on porting the core engine modules to the Switch.

  • Improving vegetation rendering. I implemented a system that renders vegetation differently depending on the location of the player.

  • Writing shaders.

  • Improving AI performance and behavior. I improved the performance of the AI to allow the game to run with 11 AI trucks. I also improved the behavior of the AI to resemble real life more accurately.

  • Assisting with project certification and general bug fixing.

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